![]() AI War 2 (hereafter referred to as “2”) isn’t a game of individual units,īut much rather a game of grand strategy and how the whole of your fleets can You’ll need to think on a much more grand level than most RTS fansĪre probably used to and the scale of it all is something I genuinely like very It can certainly feel daunting, but that’s part ![]() With a (relatively small) fleet and you’re tasked with taking back the galaxy,īut the enemy AI is EVERYWHERE. ![]() To feel a bit overwhelmed at first as you first look at the game map. We’ll get into that a bitīecause both AI Wars provides this unique premise, it’s easy Or two from the massively-successful AI War 1 (hereafter referred to as “1”)Īnd have made that learning part much easier. Thankfully, Chris Park and Arcen Games have learned a thing This level of asymmetry in power is very seldom seen and provides quite the challenge, once you figure out how you’re meant to fight back. You and your upstart rebellion will face incredible odds as you decided to fight back against the AI. In both games, a malevolent AI has conquered the galaxy and now controls every system but one: yours. Feel free to go to our discord ( ) and post here: if you’re interested in being a part of either the early alpha or a later phase.Easily one of the most unique aspects of AI War 1 & 2 is the concept. We’ll roll back around to regular tester additions as soon as we can. The game will be unrecognizable to prior testers, thanks in large part to feedback from them, and I’m really excited about just how even much more awesome it is. That rework has been ongoing for a couple of months now, much longer than expected, but I think that we’re now within about a month from being able to start things up again. The closed alpha started, but then was put on pause while a lot of stuff is reworked. You can wishlist our upcoming title Heart of the Machine! Steam page is more up to date than it was, but a lot is still to-be-revealed. And then also updates to Badger’s notable Sidekicks mod, which is a pretty beefy extension of some concepts from DLC3. There are then notable numbers of updates for a variety of mods by Dismiss, including ExoWar, Reclaimers, and Points of Interest. This mod alters how the Neinzul Sappers faction behaves and how their economy works, along with adding new units and mechanics. Sappers alterations is a new mod by another new author, obscuris. Includes rewards for Necromancer, alongside some rewards for Humans to keep on fighting. Or fail and watch them take over the galaxy. Face off against them in order to gain rewards and hack their facilities to gain new ships to use either against them or the AI. The idea is that this new faction are a highly centralized empire bringing their own planet into the galaxy from which they will produce ships to take over planets and build structures to bolster their production. There’s a whole new mod, Azaran Empire, introducing a new faction by Arphar. A bulk of that was from either Badger while he was staff at Arcen, or then volunteers and modders such as Dismiss and Puffin in particular (and Badger as a volunteer/modder as well, I should be clear).Īnyhow, about this actual release: couple of minor bugfixes in the main game, and some changes to make things easier for coders. For a game where official development finished a year and a half ago, to have 58k words of changes spread out over 68 releases in that post-release timespan is pretty incredible. ![]() The prior post-completion release notes page reached FIFTY EIGHT THOUSAND WORDS, so there’s a fresh new release notes page that is way shorter. Part 4: 2015-2016, Beyond Reach, Rogue, Raptor – Going 3D.Part 3: 2013-2014, Shattered, Bionic, Skyward, Last Federation – Peak Arcen.Part 2: 2011-2012, A Valley Without Wind, etc.Skyward Collapse: Nihon no Mura (Expansion 1).The Last Federation: The Lost Technologies (Expansion 2).The Last Federation: Betrayed Hope (Expansion 1).AI War: Destroyer Of Worlds (Expansion 6).AI War: Vengeance of the Machine (Expansion 5).AI War: Light of the Spire (Expansion 3).AI War: Children of Neinzul (Expansion 2).AI War: The Zenith Remnant (Expansion 1).Indie game development studio since 2009.
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